Updates
v2.3.0 (03/22/2025)
The newest version of zForm is packed with new features and improvements.
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Aesthetic UI Improvements:
The Input Type is now a dropdown, enabling the addition of more input type options in the future, especially for scaling. -
Deform Mesh:
A new feature in the Mesh Properties section that allows you to bend, twist, taper, and stretch the mesh with several options to give you more control. -
Texture Properties:
A brand-new section filled with loads of features such as:- Control over contrast and brightness of depth maps
- Presets for quick template adjustments to the mesh
- Cropping, mapping extension, and color space
- Depth Map Painting for editing the depth map in Paint mode
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Utility Tools:
A new section at the bottom that includes an Export Animation feature, allowing you to export animations as GLB/GLTF files for Video and Directory input types. I’ve also added some basic instructions for exporting a single mesh.
v2.2.4 (02/18/2025)
- Lingering fix with normals: One more fix to correct facing normals when the background removal feature isn't being used.
v2.2.3 (01/20/2025)
- Another fix for Normal Corrections: Resolves an issue with normals that occurred after applying all modifiers.
v2.2.2 (01/12/2025)
- Recalculate Normals: A fix to recalculate normals after applying all modifiers.
v2.2.1 (01/09/2025)
- Handle inverted grayscale images: Now supports negative Depth Strength values for depth map images with inverted grayscale colors.
v2.2.0 (01/06/2025)
- New Feature to remove entire backside of a mesh: Allows you to remove the entire backside of a mesh for a clean, smooth cut.
v2.0.9 (12/26/2024)
- Fixed Normals: Resolved an issue where normals were flipped immediately after clicking “Apply Depth Map.”
v2.0.8 (12/08/2024)
- "Apply All Modifiers" for Directory: Fixed an issue where the material would change frame by frame instead of staying static.
- Error Handling for Directory: Added error handling when some images in a directory didn't have corresponding depth maps.
v2.0.7 (11/27/2024)
- UI improvements: Added an "Expand All" button to expand or collapse all sections at once.
v2.0.6 (11/26/2024)
- UI improvements: Each main section now includes collapse/expand functionality to keep the interface clean.
v2.0.5 (11/25/2024)
- Improve file path handling: Fixed cases where file paths weren't handled correctly.
v2.0.4 (11/24/2024)
- Compatible with Blender 4.3: zForm is now fully compatible with Blender 4.3.
v2.0.3 (11/23/2024)
- Resolved Rotation and Mesh View Issues: Fixed rotation and mesh view compatibility issues.
- Modular Code Rebuild: Reorganized and rebuilt the project code for better scalability and future development.
v2.0.2 (11/21/2024)
- Enhanced Handling of Missing Depth Maps: Added error handling for images missing associated depth maps while still processing images that do.
v2.0.1 (11/20/2024)
- New functionality for Video and Image Sequences: Generate 3D meshes from videos and image sequences. (Full product page updates are in progress.)
v1.0.4 (11/01/2024)
- Alpha Transparency Support Added: Implemented support for images with alpha channels (PNG files only).
v1.0.3 (10/31/2024)
- Solidify Option Added: Introduced mesh thickness control via a new Solidify modifier, with adjustable thickness from 0 to 10 units (default 0.02).
v1.0.2 (10/25/2024)
- Stay in your view: zForm now maintains your preferred mesh view instead of resetting to Front View.
- Increased max Smooth Factor: Raised the maximum Smooth Factor from 2 to 6.
- Applied rotation and scale: Automatically applies rotation and scale to the mesh for a smoother workflow.
v1.0.1 (10/13/2024)
- NEW FEATURE: Added an option to apply all modifiers within the tool.